Project Codename: Rule the Simulation
CREATE A LIVING WORLD
A massive open-world sandbox where AI-powered NPCs, dynamic weather, and realistic physics merge to create a simulation that feels truly alive.
Massive Living World
Explore cities, countryside, oceans, and interiors without loading screens. Powered by World Partition technology.
AI-Powered NPCs
Real-time conversations powered by LLMs. NPCs have memories and routines.
UE5 Technology
Built on Unreal Engine 5 with Nanite and Lumen for AAA-quality visuals.
Dynamic Simulation
Every system interacts. Rain affects driving physics. Nighttime changes NPC behavior. The world reacts to you.
THE PATH FORWARD
DEVELOPMENT ROADMAP
Phase 1: Prototype
- Player Movement
- Small Map
- Day/Night Cycle
- First Mission
Phase 2: Core SystemsNOW
- AI NPCs (LLM Integrated)
- Vehicle Physics
- Dialogue System
- Traffic Logic
Phase 3: Expansion
- Full World Streaming
- Faction Systems
- Ocean & Water Physics
- Side Missions
Phase 4: Polish
- MetaHuman Integration
- Voice Synthesis
- Performance Tuning
- Console Porting